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Road to Indie Dev – Episode #16: Asset List and Game Name

2022 begins with the first broadcast of DGF Studio. And this time around, we talk about a work tool that I learned to use over the years: the Asset List.

Quickly put, the Asset List consists of a grid of several pages where we organize the assets to be used in the game. From 3D models to sound effects, everything must be included in the list.

It is a cumbersome and time-consuming job, but in the long run it becomes an extremely useful tool for the entire work team.

In addition to starting with the list, this broadcast I revealed the final name of the game… or at least, the name under which I believe it will be released to the public.

I leave you with the broadcast to find out!

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