We analyze Psychonauts [Podcast #3]
Magically this program started without audio problems. I think it’s about time to put the technical glitches behind us… although now I’m sure that, to… Read More »We analyze Psychonauts [Podcast #3]
Magically this program started without audio problems. I think it’s about time to put the technical glitches behind us… although now I’m sure that, to… Read More »We analyze Psychonauts [Podcast #3]
I find it very amusing that we always have some audio problems… I guess it’s just a matter of practice. While I like to get… Read More »We analyze Beyond Good & Evil [Podcast #2]
And finally, 4 Horas de Juego managed to go on the air with our first video game review. On this occasion, we dedicated ourselves to… Read More »We analyze Death’s Door [Podcast #1].
First program of the Podcast. We introduce ourselves, talk about everything and decide the first game to analyze. There is not much to say about… Read More »4 Horas de Juego Pilot Episode [Podcast #0]
To resume the transmissions, or to resume transmitting after such a long time, rather, I wanted to talk about several theoretical concepts that are not… Read More »Road to Indie Dev – Episode #22: Tweaking Design Details