I have no way to be objective when I talk about Star Wars. I’m not going to say that I’m a big fan, I’m far from being a fan, but I can say that I like it a lot. And that’s how, every time I fall into a game of this wonderful universe, I get lost in its nets.
Jedi Fallen Order could almost have been the exception, due to a couple of bad shots at the beginning. But once the hurdle was overcome, oh, it’s on, fasten your seatbelts. I particularly enjoy Star Wars games because they allow me to explore corners of that fictional universe that is impossible to see in the series or movies.
Being a “Souls-like” game, that is, with mechanics like the infamous Dark Souls, the difficulty is quite high compared to other games where you play as a Jedi, such as Jedi Knight or Force Unleashed. In those games, the satisfaction of dealing blows left and right is greater.
However, I think Fallen Order has a lot of attention to detail that I haven’t seen in other Star Wars titles. Still, I’m not here to compare anything.
I’d better leave you with the Podcast link so you can listen to Dave and I talk like two crazed fans, with our special guest and community standard bearer, Koga, providing the necessary neutrality: