Well, I’ll start by saying that Tunic is an acquired taste. It’s not a game that from moment 0 you’re going to love… mostly because it has ZERO introduction and absolutely zero context about what’s going on or what you have to do.
Being a game similar to Dark Souls, it has a fairly high level of innate difficulty, which is diluted (a bit) thanks to an aesthetic similar to Zelda. Anyway, it can’t be said that Tunic doesn’t have its own personality, because, in fact, it has a lot of it.
The most beautiful thing about Tunic is that there is a moment when you click, and suddenly you understand all the gameplay. That moment is when you discover how to use the character’s travel diary, where all the information to progress is hidden.
But, what am I doing telling you everything here, better go check out the podcast and discover our analysis: